NEUROPSYCHOLOGY
Text Karl-Franzens-Universitaet
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  Neuropsychology / Research Projects / PRESENCCIA
   
   
  PRESENCCIA
   
   
 

The project aims, among others, to create a physical installation that people can visit both physically and virtually. The installation will be based on an artificial intelligent entity that understands and learns from its interaction with people. People who inhabit the installation will at any one time either be physically there, virtually there but remote, or entirely virtual beings with their own goals and capabilities for interacting with one another and with embodiments of real people.

Specific subclasses of the installation will be used for a number of application scenarios, such as a persistent virtual community. The identification, understanding and exploitation of cerebral mechanisms will be a core methodology to achieve the project aims. Presence within the installation will be accomplished through technological advances of mixed reality display and interaction, with special attention to the interaction between real and virtual people, as well as through the exploitation of cerebral mechanisms in brain-computer interfaces. The installation is highly adaptive with the environments adjusting to the behavior and state of people, with people being able to effect changes within the environment through thought as well as through motor actions.
The project is highly interdisciplinary including neuroscience and perception, computer science and engineering for multi-modal display and interaction. It also represents a philosophical attempt to grasp the concept of presence in virtual environments, which in turn is expected to inform fundamental research.

   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
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